Mate





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This is a perfect information card game published by G. Capellen in 1915 in Germany and republished in Sid Sackson's great collection "A Gamut of Games".

You play two games in a row with the same starting position, the first in which you are blue and go first, the second in which you are yellow and go second. A trick consists of selecting one card of your color from the those remaining in the tableau; the opponent then must select one of her color from the same row, or if there is no such card in that row, from the same column. The players then compare their cards, the one who played the higher card leads to the next trick. Card A is "higher" than card B in this game if A is either to the left or above B in the tableau. If the responding player is unable to play (i.e. has no cards of his color in either the same row or same column as the card led) then he is mated and loses the round. The winner scores a point value equal to the number on the last card he played times the number of tricks played.

An additional complication is the possibility of "foreplaying" (anyone detect a sexual motif in this game?). On the first turn of the game either player or both may foreplay a card, meaning that it is removed from the tableau and the round continues with 1 or 2 fewer cards. A player who foreplays a card has her trick number advanced by one, thus increasing her potential score should she win. Furthermore, should she need to play one last card in round 10, she plays her last card again; in that case a win would see the score doubled.